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AI Insights · Timothy · April 2024

Top 5 Basketball Games in Uruguay Q1 2024: Performance Overview

Discover the performance of the top 5 basketball games in Uruguay during Q1 2024, including trends in downloads, revenue, and active user metrics.

Top 5 Basketball Games in Uruguay Q1 2024: Performance Overview

In the first quarter of 2024, the top 5 basketball games in Uruguay showed varied performance trends across downloads, revenue, and active user metrics. Here's a detailed look at each game's performance based on data from Sensor Tower.

NBA Infinite - PvP Basketball

Released in mid-February by Level Infinite, this game saw significant fluctuations in both revenue and user engagement. Weekly revenue peaked at $145 in the first week of March, followed by a drop to $58 mid-month, before rebounding to $104 by the end of March. Downloads experienced a sharp decline from 2.5K in mid-February to just over 300 by the end of March. Active users also fell from 2.9K in mid-February to approximately 1.9K by the end of the quarter.

Basketball Stars™: Multiplayer

Miniclip.com's game saw consistent engagement with notable peaks. Weekly revenue hit a high of $125 in the third week of February, but then fluctuated, ending Q1 with $21. Downloads experienced a significant spike to 706 in mid-March, followed by a slight decline to 558 by the end of the month. Active users increased from 1.9K at the start of the quarter to over 2.1K by the end of March.

Basket Battle

Published by SUPERSONIC STUDIOS LTD, this game showed steady engagement with no revenue generation. Downloads were highest in the first week of January at 764, then fluctuated, ending with 323 in the final week of March. Active users remained relatively stable, starting at 7.8K and ending at 6.3K.

NBA LIVE Mobile Basketball

Electronic Arts' offering had a steady revenue stream, peaking at $46 in mid-March. Downloads saw a gradual decline from 572 in early January to 388 by the end of March. Active users decreased from 5.7K at the start of the quarter to 3.8K by the end.

Jump Dunk 3D

Voodoo's game had no revenue but showed varying download and user trends. Downloads peaked at 1K in early January, then declined to around 120 by the end of March. Active users saw a high of 1.5K in early January but dropped to 289 by the end of the quarter.

For more insights and detailed data, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2024